Thursday, March 4, 2010

Feng Shui

Feng Shui is a mod in the works by HugePinball. It's similar to Oblivions Decorator Assistant but better! It's visual enhancements will help to make this mod epic. As well, I truly believe it will inspire other modders to create more furniture and home based mods that will work great for this. FO3 left us a bit dry on decorating your home, unlike Bethesda's Oblivion. Well.. see for yourself.




What, no work?

Sadly I haven't been able to work on the mod for a few days now. But that doesn't mean I've quit completely. Just been rather hectic around here, bit of traveling.. family-sitting and other issues.

I have though.. done a bit of work on the roof-top add-on, making an area for a following companion, I look for release by the middle of next week, hopefully. A screen shot you ask? CHEESE for everyone..wait, scratch that. NO cheese. Ok, well maybe just a little.





Friday, February 26, 2010

Grayditch Home

Master File - V1.04 Update

Friday the 26th's update modifies and adds in a few requests and various tweaks I wanted to make. I'm considering this a sort of 'Pre' Final, as the next update for the house will be substantial. I would, in the near future like to see the living room, bedroom and entrance room expanded.. maybe the bedroom too.

Certainly, when a larger community is developed I have plans to add a second room for your own followers. Possibly even a Black Smith room that will repair armour and work an ammo-press, assuming you have the steel ingots and caps to hire him.

As for now, I've added a few Idle Markers and changed the way the doors open. The armoury has been changed slightly expanding it in size on the X axis for extra manequin space. Added a few more ammo boxes and two new shelving units. Sandbags have been added outside the fences and players table.

Decorations And Theme Notes:
The house has been striped of decor/stock items in preparation of future themes. In the next update of the house all items besides a few essential furniture will be removed, and then re-added by a second theme file. By then, hopefully there will be a few different themes you'll be able to use.. picking only one of course.

Thursday, February 25, 2010

Grayditch Community update

Updated the Community add-on to v1.2.

Changes AI packaging, adds Idle Markers, adds to diner furniture.

New dialog as be added as well, I'm just now beginning to understand the tree structure of quest dialogs. It's actually more tricky than I assumed it was going to be. Will be working on this as I add in new NPC's to the grayditch community.

* http://www.fallout3nexus.com/downloads/file.php?id=11323