Version History

## V.1.00 ##
Released the main Mod to public. Contained House only, undecorated.



## V.1.01 ##
Released updated files, included a Decorated version of the Grayditch Home. Changed the outside of the house slightly.



## V.1.02 ##
Re-Added 2 Wardrobes lost in the undecorated version of v1.01 and Introduced the Add-on Merchant Fredrick who can be found in the Dinner. New Faction "Grayditch" now added, used for Fredrick and his guard. Will also serve as faction base to NPC's that are soon to come.

Merchant Fredrick is a optional add-on, you'll have the download the file seperatly.
File can be found here: http://www.fallout3nexus.com/downloads/file.php?id=11323



## V.1.03 ##
First off, I've decided to no longer support the Undecorated version of this mod. If you'd like to decorate it yourself you can go around and pick up every thing and sell them, or re-add them as you see fit. Reason being.. I have many ideas and thoughts about changes and themes for the house. Which meant I'd have to put out 2 Mods per theme. It was too much work to keep track of, and it's a simple matter for some one to pick up everything.

I also moved the generator to the first room of the house, since I thought a generator was way too loud to sleep next too! Also added a few power-wires from gen, to ceiling into the house.

Fixed the Door frame in the main room that got rotated some how?

Added a few doors and ladders leading up the roof of the main building, this is just the beginning. I'll be expanding this quite widely, and adding instances and enemies to the roof tops.



## V.1.04 ##

Friday the 26th's update modifies and adds in a few requests as well as a various tweaks I wanted to make. I'm considering this a sort of 'Pre' Final, as the next update for the house will be substantial. I would, in the near future like to see the living room, bedroom and entrance room expanded.. maybe the bedroom too.

Certainly, when a larger community is developed I have plans to add a second room for your own followers. Possibly even a Black Smith room that will repair armour and work an ammo-press, assuming you have the steel ingots and caps to hire him.

As for now, I've added a few Idle Markers and changed the way the doors open. The armoury has been changed slightly expanding it in size on the X axis for extra manequin space. Added a few more ammo boxes and two new shelving units. Sandbags have been added outside the fences and players table.

Decorations And Theme Notes:
The house has been striped of decor/stock items in preparation of future themes. In the next update of the house all items besides a few essential furniture will be removed, and then re-added by a second theme file. By then, hopefully there will be a few different themes you'll be able to use.. picking only one of course.